Licensing Specialist
An Interview With Claudia M. Doege
By Steve Gillman
Claudia M. Doege
spent years helping inventors license their creations. She worked
as a licensing specialist, and is the founder of The Idea Broker,
a company which has educated and consulted with individuals and
organizations about the global licensing of products, ideas and
inventions. Her previous clients have successfully placed products
with Disney and other organizations, and she was part of the
team that licensed over $1 billion in retail sales worldwide
of Mighty Morphin Power Rangers® and related products.
Claudia has personally managed more than 500 global licensing
agreements for school supplies, sporting goods, food, toys, and
more. She is also an award-winning speaker.
Years ago I worked on licensing a product of my own, a game
called "Deal a Poem." I discovered that there was not
much of a market for a card game based on poetry--no big surprise--but
nonetheless I became very interested in the licensing process.
So I was happy to have the opportunity to ask Claudia a few questions.
What did you do before you got
into product licensing?
I have worked in the legal field for more decades than I care
to admit to! I moved back to the LA area because I had some screen
writing/television show ideas, and ended up temping at a small
production company. Initially, I worked in International Distribution,
which is a fancy name for shipping TV and movie products. After
several months (about the same time I'd had more than enough
of doing bills of lading), a Director of Licensing was hired
away from Mattel to launch a product line for this new children's
TV show the company was producing, the Mighty Morphin Power Rangers®.
When she found out about my extensive paralegal background, the
new Director got me promoted into her department to handle all
of the contracts for all of the merchandise she and our team
were licensing all around the world. On hiring me, her initial
words were, "You're gonna love licensing!" She was
right!
How did you get started as a licensing
specialist?
Power Rangers hit with a force and effect no one could have
predicted, and all of us ended up shifting our schedules from
45-50 hours per week to 90-100 hours per week! After two years
of practically living at work, I left to catch up on sleep...and
life! Everyone I subsequently met was interested in the Power
Rangers story, and many individuals and small business owners
asked me if I would consult with them or teach them how to license
and/or pull additional income (revenue streams) out of their
ideas or businesses. I spoke at an inventor's convention that
was held on the Queen Mary, and a fellow speaker asked me if
I was interested in taking my information on the road. Long story
short, I ended up spending every weekend for a few years giving
seminars at dozens of colleges all across California. Many were
sponsored by the local SBDC, the Small Business Development Center,
an offshoot of the Small Business Administration, to educate
both individuals and small businesses. When I started getting
requests from community colleges out-of-state (who couldn't/wouldn't
cover travel expenses), I shifted to teaching the information
online and consulted with clients via email.
What is the difference between
licensing a product or idea, as opposed to selling the invention
outright or making and marketing it oneself?
Licensing is the renting of an idea, and the creator gets
paid royalties while keeping ownership of the rights to the product
or idea. The creator is not limited to the number of markets
or manufacturers he/she can license to, and has none of the hassles
or overhead that a small business owner does. With selling outright,
the creator is paid once and the product or idea is no longer
theirs to control or make many from. Many product developers
have made a lot of money this way, but others have sold their
product or idea to companies who buried them. In other words,
the big company bought the idea to make sure it was never produced
and wouldn't compete with something that company had on the market
(or planned to market). If a product developer loves their own
product or idea, and no one else is interested in it, they can
manufacture and market it themselves. This is obviously a full-time
job and comes with all of the headaches that having your own
business entails, such as manufacturing quality, shipping, returns,
brick-and-mortar or online (website) overhead and the costs of
marketing it themselves or through hiring others to market/sell
it for them.
As one who helps people license
their product ideas, what do you do for a client?
As I'm now taking my own message to heart and licensing my
own products, I rarely consult anymore. When I did consult, I
would assist clients with the various stages of the process,
from researching the saleability of an item and checking its
intellectual property status (whether someone else out there
already had a patent, trademark and/or copyright on the same,
or a similar item), to doing the paperwork involved if they were
doing the process themselves, or helping them find a licensing
agent.
How does a licensing specialist
get paid--by the hour, per task, or a percentage of the revenue?
Since I was a consultant, I charged per hour or per task.
Agents, on the other hand, usually take about 50% of the royalty
income that goes to the product creator, but the agent doesn't
get paid unless they provide income from the product or idea.
You are paying them for their connections and ability to get
signed deals in whatever field the product or idea is designed
for. If a product or idea works in the education field, such
as a design for school supply items, the product creator would
find an agent that deals in that industry, not one that works
with the automotive field. Agents are in the phonebook or online,
but they are most easily found at industry trade shows and in
industry trade magazines. So, for toys as an example, you would
go to the Toy Fair in New York to find an agent, or check out
the Toy Fair's updated annual website to see who will be attending
and/or who is advertising there.
What related opportunities are
there in this field?
When I worked for the production company, I handled the legal
work. In other words, the non-disclosure agreements and all of
the contracts and their assignments and amendments. Others on
the team actually "sold" the Power Rangers concept
to manufacturing companies, getting the companies to license
the products. For example, one of my coworkers got six different
companies to put Power Rangers' designs on their watches, and
they did not overlap each other! One made a Swatch-watch type,
another did children's plastic watches, while others did sports
watches and even gold and silver watches for adults! The children's
watches were also given away in cereal boxes, so the production
company not only got licensing fees from the watch manufacturer,
but also from the cereal company. If someone is really interested
in licensing, loves multiple streams of revenue and how to figure
them out (like the watch example), they can become a licensing
agent. It helps to have connections in a specific field, but
there are a lot of small agents out there.
Once you set up your online-or-offline business, which mostly
consists of a computer and business cards (cost is less than
$1000 to start this kind of business), people will come out of
the woodwork to show you their products. You then take the best,
aka the ones you think have a chance at making money, and then
get manufacturers to get them to license the ideas. When you
are successful, the money comes first to you as an agent, you
take your 50%, and then send the (usually) quarterly check to
the client. You repeat this over and over and over again! If
someone is looking for a steady income, there are job boards
on both the LES (Licensing Executives Society--for patents, technical
products) and LIMA (Licensing Industry Merchandisers' Association--for
trademarks/copyrights, artistic and entertainment products) that
list entry-level positions, such as a Licensing Coordinator.
Do you enjoy your work?
My old boss was right. I love everything about licensing,
which is why I'm now practicing what I preached. I have hundreds
of designs out there (which started out with small, but steady
income, and have continually grown since), and am now working
with television production companies to get my products placed
on their shows, along with getting several of my designs on store
shelves.
To see what Claudia is doing with
her own ideas and products, you can visit her website here:
http://www.cafepress.com/ideabroker
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